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[BETA 2] Snow proc. /Skin-Mat.

Comments (13)

  • beanzc4d
    beanzc4d
    11/04/2018

    Nice work man, I saw this on the forum but never got around to saying anything. I'm still running B1 atm, Might have to install B2 again just to test it out. Looks like it's worth 5EUR! ;)

  • beanzc4d
    beanzc4d
    11/04/2018

    Nice work man, I saw this on the forum but never got around to saying anything. I'm still running B1 atm, Might have to install B2 again just to test it out. Looks like it's worth 5EUR! ;)

  • beanzc4d
    beanzc4d
    11/04/2018

    Nice work man, I saw this on the forum but never got around to saying anything. I'm still running B1 atm, Might have to install B2 again just to test it out. Looks like it's worth 5EUR! ;)

  • Eduard Riegel
    Eduard Riegel
    11/04/2018

    ;)

  • Victor Lab
    Victor Lab
    17/04/2018

    How did you get the Beta 2 man?? I can't find it anywhere.... :(

  • Eduard Riegel
    Eduard Riegel
    18/04/2018

    https://corona-renderer.com/forum/index.php?topic=19743.0

  • Victor Lab
    Victor Lab
    19/04/2018

    Thanks man !

  • Dude
    Dude
    24/04/2018

    That looks great! Thanks Eduard!

  • jan888
    jan888
    11/05/2018

    Defect ‘sikn‘ plugin???where download???

  • Eduard Riegel
    Eduard Riegel
    11/05/2018

    What exactly is your problem? If you don't have beta, you can find the link to the download here in the comments or visit the official forums.

  • Eduard Riegel
    Eduard Riegel
    11/05/2018

    Beta 2 *

  • jan888
    jan888
    14/05/2018

    How to register?What is the name of our main license type (https://corona-renderer.com/prices-licensing/):what is the answer?

  • Eduard Riegel
    Eduard Riegel
    15/05/2018

    If you're too stupid and can't even solve that by having google and a direct link on your hands, then the material will blow your mind. BTW, thanks for the downvote, you idiot.

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[BETA 2] Snow proc. /Skin-Mat.

[BETA 2 REQUIRED] This was a simple test using the skin material to create snow. (which is in some terms, far superior to the standard CRN material) You can adjust the reflection and scatter lengths to make the snow more powdery, icy or wet. The snow here is tested on a 20 cm sphere and it looked better than using the overexposed shader ball. The light glints are controlled by the top layer of the displacement. If you don't want it that way, you can use a flakes material or a similar shader. That is all. Hope you like it,! If you do, donate one or two coins to: paypal.me/EduardRiegel

  • Corona Version: Beta 1 (and above)
  • Category: Nature
  • Downloads: 277
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10 / 10 (7 Ratings)
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