Glossy paint, chipping in the sun(procedural/layered)
Glossy paint that chips in the sun. (EXPERIMENTAL Xpresso helper for fall-off)
Fully procedural and due to weathering shader it might be slow to render.
The radius for AO/chipping radius etc has to be adjusted in the layer mask slots 2-3 depending on the size of your object.
This is meant as a quite subtle effect.
It's not completely finished but has already produced some good results and will be enhanced, optimized, completed in the future.
The look might vary from the original with daily builds.
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